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Rise of the Dark Realms card art
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Rise of the Dark Realms

{7} {B} {B} · Sorcery · Foundations (FDN)
3%
Decklist Inclusion
Times Brought
777
Decks Running
421
In Decks
3022
Decklist Inclusion
3%
Format
Card text
Rise of the Dark Realms card

Rise of the Dark Realms

{7} {B} {B}
Sorcery
Put all creature cards from all graveyards onto the battlefield under your control.
Foundations (FDN) · Mythic · Illustrated by Michael Komarck

Final zone distribution

241 instances
2.9%
Library
7.9%
Battlefield
44.4%
Graveyard
8.7%
Exile

The "good card" funnel

779 brought · 375 players
Brought to game
779
Ever drawn
192
Reached battlefield
86
Still on board at game end
19
≥ +12.4pp

Players who cast this card win 47% of the time (n=78) , vs 23% when it never left the library (n=450).

When players drew this card but left it in hand, they won 19% (n=91) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.

Observed gap +23.3pp; 95% confidence interval +12.4pp to +34.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=86
1%
T1
1%
T2
2%
T3
1%
T4
1%
T5
56%
T6-9
37%
T10+
Median 9.0 P25 7 · P75 10 · max 15
On curve 63% (14 / 86 cast on T9) Cast same turn as drawn 34%
86 of 100 times cast 86%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.