collections_bookmark Part of Tales of Middle-earth
Rise of the Witch-king card art
Live Play Data

Rise of the Witch-king

{2} {B} {G} · Sorcery · The Lord of the Rings: Tales of Middle-earth (LTR)
3%
Live Inclusion
Times Brought
291
Decks Running
161
Median Cast Turn
7.0
Drawn → Played
50%
Format

First-cast turn

n=34
0%
T1
0%
T2
0%
T3
6%
T4
12%
T5
68%
T6-9
15%
T10+
Median 7.0 P25 6 · P75 8 · max 11
On curve 6% (2 / 34 cast on T4) Cast same turn as drawn 16%

The "good card" funnel

291 brought · 148 players
Brought to game
291
Ever drawn
68
Reached battlefield
34
Still on board at game end
1
≥ -10.5pp

Players who cast this card win 28% of the time (n=30) , vs 22% when it never left the library (n=182).

When players drew this card but left it in hand, they won 22% (n=29).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +5.4pp; 95% confidence interval -10.5pp to +21.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

83 instances
4.8%
Library
1.2%
Battlefield
51.8%
Graveyard
8.4%
Exile

Commanders that played this card

in tracked games
Card text
Rise of the Witch-king card

Rise of the Witch-king

{2} {B} {G}
Sorcery
Each player sacrifices a creature of their choice. If you sacrificed a creature this way, you may return another permanent card from your graveyard to the battlefield.
The Lord of the Rings: Tales of Middle-earth (LTR) · Uncommon · Illustrated by Andrea Piparo

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.