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Part of Edge of Eternities
Live Play Data
Riveteers Overlook
Land
·
Lorwyn Eclipsed Commander (ECC)
2%
Live Inclusion
Times Brought
1702
Decks Running
858
Median Cast Turn
5.0
Drawn → Played
78%
Format
First-cast turn
n=350
21%
T1
8%
T2
10%
T3
9%
T4
11%
T5
35%
T6-9
6%
T10+
Median
5.0
P25
2
· P75
7
· max
14
Cast same turn as drawn
58%
The "good card" funnel
1702 brought · 753 playersBrought to game
1702
Ever drawn
451
Reached battlefield
350
Still on board at game end
12
Once cast, 3% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +1.4pp
Players who cast this card win 29% of the time (n=314) , vs 22% when it never left the library (n=1054).
When players drew this card but left it in hand, they won 21% (n=89).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +6.5pp; 95% confidence interval +1.4pp to +11.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
492 instances3.0%
Library
2.4%
Battlefield
69.5%
Graveyard
10.8%
Exile
Commanders that played this card
in tracked games-
1
Hearthhull, the Worldseed
170 decks
-
2
Auntie Ool, Cursewretch
114 decks
-
3
Szarel, Genesis Shepherd
36 decks
-
4
Tifa Lockhart
32 decks
-
5
Henzie "Toolbox" Torre
28 decks
-
6
Disa the Restless
23 decks
-
7
Blech, Loafing Pest
19 decks
-
8
Korvold, Fae-Cursed King
19 decks
-
9
The Reaper, King No More
19 decks
-
10
Bristly Bill, Spine Sower
11 decks
Card text
Riveteers Overlook
Land
When this land enters, sacrifice it. When you do, search your library for a basic Swamp, Mountain, or Forest card, put it onto the battlefield tapped, then shuffle and you gain 1 life.
Lorwyn Eclipsed Commander (ECC)
·
Common
·
Illustrated by Lucas Staniec
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.