Riveteers Overlook
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Final zone distribution
111 instancesCommanders that played this card
in tracked games-
1
Hearthhull, the Worldseed
45 decks
-
2
Auntie Ool, Cursewretch
41 decks
-
3
Tifa Lockhart
17 decks
-
4
Szarel, Genesis Shepherd
12 decks
-
5
Blech, Loafing Pest
8 decks
-
6
Korvold, Fae-Cursed King
8 decks
-
7
The Reaper, King No More
6 decks
-
8
Disa the Restless
4 decks
-
9
Henzie "Toolbox" Torre
4 decks
-
10
Tannuk, Memorial Ensign
4 decks
The "good card" funnel
472 brought · 201 playersOnce cast, 5% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 32% of the time (n=70) , vs 26% when it never left the library (n=280).
When players drew this card but left it in hand, they won 28% (n=20) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +5.5pp; 95% confidence interval -0.8pp to +11.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=79Full analysis unlocks as more games are tracked. Stats refresh nightly.