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Part of Bloomburrow
·
Artifact — Vehicle
·
Bloomburrow Commander (BLC)
Live Play Data
Rolling Hamsphere
0%
Live Inclusion
Times Brought
292
Decks Running
141
Median Cast Turn
7
Drawn → Played
51%
Format
First-cast turn
n=33
3%
T1
0%
T2
3%
T3
12%
T4
12%
T5
55%
T6-9
15%
T10+
Median
7
P25
5
· P75
8
· max
12
On curve
58%
(5 / 33 cast on T7)
Cast same turn as drawn
20%
The "good card" funnel
293 brought · 134 playersBrought to game
293
Ever drawn
65
Reached battlefield
33
Still on board at game end
26
Once cast, 79% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -6.5pp
Players who cast this card win 34% of the time (n=29) , vs 25% when it never left the library (n=200).
When players drew this card but left it in hand, they won 16% (n=29).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +9.9pp; 95% confidence interval -6.5pp to +26.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
69 instances7.2%
Library
37.7%
Battlefield
11.6%
Graveyard
4.3%
Exile
Commanders that played this card
in tracked games-
1
Bello, Bard of the Brambles
88 decks
-
2
Greasefang, Okiba Boss
9 decks
-
3
Balthier and Fran
7 decks
-
4
Mishra, Eminent One
5 decks
-
5
Minsc & Boo, Timeless Heroes
4 decks
-
6
Captain America, Living Legend
3 decks
-
7
Dr. Eggman
3 decks
-
8
Hazel of the Rootbloom
2 decks
-
9
Kolodin, Triumph Caster
2 decks
-
10
Saheeli, Radiant Creator
2 decks
Card text
Rolling Hamsphere
Artifact — Vehicle
This Vehicle gets +1/+1 for each Hamster you control.
Whenever this Vehicle attacks, create three 1/1 red Hamster creature tokens, then it deals X damage to any target, where X is the number of Hamsters you control.
Crew 3
4 / 4
Bloomburrow Commander (BLC)
·
Rare
·
Illustrated by Henry Peters
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.