collections_bookmark
Part of Bloomburrow
·
Artifact — Vehicle
·
Bloomburrow Commander (BLC)
Live Play Data
Rolling Hamsphere
0%
Live Inclusion
Times Brought
496
Decks Running
233
Median Cast Turn
7.0
Drawn → Played
48%
Format
First-cast turn
n=52
2%
T1
0%
T2
4%
T3
12%
T4
15%
T5
54%
T6-9
13%
T10+
Median
7.0
P25
5
· P75
8
· max
14
On curve
62%
(9 / 52 cast on T7)
Cast same turn as drawn
26%
The "good card" funnel
497 brought · 224 playersBrought to game
497
Ever drawn
108
Reached battlefield
52
Still on board at game end
36
Once cast, 69% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +2.4pp
Players who cast this card win 37% of the time (n=45) , vs 22% when it never left the library (n=337).
When players drew this card but left it in hand, they won 19% (n=49).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +15.6pp; 95% confidence interval +2.4pp to +28.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
117 instances7.7%
Library
30.8%
Battlefield
17.9%
Graveyard
6.0%
Exile
Commanders that played this card
in tracked games-
1
Bello, Bard of the Brambles
150 decks
-
2
Greasefang, Okiba Boss
18 decks
-
3
Mishra, Eminent One
8 decks
-
4
Balthier and Fran
7 decks
-
5
Dr. Eggman
6 decks
-
6
Minsc & Boo, Timeless Heroes
4 decks
-
7
Captain America, Living Legend
3 decks
- 8 The Capitoline Triad 3 decks
-
9
Dionus, Elvish Archdruid
2 decks
-
10
Hazel of the Rootbloom
2 decks
Card text
Rolling Hamsphere
Artifact — Vehicle
This Vehicle gets +1/+1 for each Hamster you control.
Whenever this Vehicle attacks, create three 1/1 red Hamster creature tokens, then it deals X damage to any target, where X is the number of Hamsters you control.
Crew 3
4 / 4
Bloomburrow Commander (BLC)
·
Rare
·
Illustrated by Henry Peters
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.