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Part of Final Fantasy
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Legendary Creature — Human Noble Cleric
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Final Fantasy (FIN)
Card Preview
Rosa, Resolute White Mage
0%
Decklist Inclusion
Times Brought
98
Decks Running
56
In Decks
344
Decklist Inclusion
0%
Format
Card text
Rosa, Resolute White Mage
Legendary Creature — Human Noble Cleric
Reach (This creature can block creatures with flying.)
At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. It gains lifelink until end of turn. (Damage dealt by the creature also causes you to gain that much life.)
2 / 3
Final Fantasy (FIN)
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Rare
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Illustrated by Christian Angel
Final zone distribution
28 instancesNot enough tracked games yet to show a reliable final-zone breakdown.
Commanders that played this card
in tracked games-
1
The Destined Warrior
7 decks
-
2
Cecil, Dark Knight // Cecil, Redeemed Paladin
6 decks
-
3
Aerith Gainsborough
4 decks
-
4
Tidus, Yuna's Guardian
4 decks
-
5
Betor, Ancestor's Voice
2 decks
-
6
Carmen, Cruel Skymarcher
2 decks
-
7
Cloud, Ex-SOLDIER
2 decks
-
8
Cloud, Midgar Mercenary
2 decks
-
9
Cloud, Planet's Champion
2 decks
-
10
Serah Farron // Crystallized Serah
2 decks
The "good card" funnel
98 brought · 56 playersBrought to game
98
Ever drawn
23
Reached battlefield
18
Still on board at game end
8
≥ -32.1pp
Players who cast this card win 19% of the time (n=17) , vs 31% when it never left the library (n=68).
Observed gap -11.8pp; 95% confidence interval -32.1pp to +8.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
18 of 100 times cast
18%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.