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Part of Final Fantasy
·
Legendary Creature — Human Noble Cleric
·
Final Fantasy (FIN)
Live Play Data
Rosa, Resolute White Mage
1%
Live Inclusion
Times Brought
234
Decks Running
122
Median Cast Turn
5.5
Drawn → Played
69%
Format
First-cast turn
n=36
0%
T1
0%
T2
8%
T3
8%
T4
33%
T5
42%
T6-9
8%
T10+
Median
5.5
P25
5
· P75
7
· max
10
On curve
17%
(3 / 36 cast on T4)
Cast same turn as drawn
23%
The "good card" funnel
234 brought · 120 playersBrought to game
234
Ever drawn
52
Reached battlefield
36
Still on board at game end
18
Once cast, 50% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -26.8pp
Players who cast this card win 14% of the time (n=35) , vs 28% when it never left the library (n=151).
When players drew this card but left it in hand, they won 12% (n=17).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -14.0pp; 95% confidence interval -26.8pp to -1.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
61 instances1.6%
Library
29.5%
Battlefield
37.7%
Graveyard
6.6%
Exile
Commanders that played this card
in tracked games-
1
The Destined Warrior
13 decks
-
2
Aerith Gainsborough
9 decks
-
3
Cecil, Dark Knight // Cecil, Redeemed Paladin
9 decks
-
4
Cloud, Planet's Champion
6 decks
-
5
Anti-Venom, Horrifying Healer
5 decks
-
6
Tidus, Yuna's Guardian
5 decks
-
7
Aerith, Last Ancient
4 decks
-
8
Betor, Ancestor's Voice
3 decks
-
9
Cloud, Ex-SOLDIER
3 decks
-
10
Cloud, Midgar Mercenary
3 decks
Card text
Rosa, Resolute White Mage
Legendary Creature — Human Noble Cleric
Reach (This creature can block creatures with flying.)
At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. It gains lifelink until end of turn. (Damage dealt by the creature also causes you to gain that much life.)
2 / 3
Final Fantasy (FIN)
·
Rare
·
Illustrated by Christian Angel
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.