Rose Room Treasurer
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Rose Room Treasurer
Final zone distribution
79 instancesCommanders that played this card
in tracked games-
1
Zinnia, Valley's Voice
66 decks
-
2
Norin the Wary
26 decks
-
3
Mr. House, President and CEO
12 decks
-
4
Kitt Kanto, Mayhem Diva
7 decks
-
5
Rocco, Cabaretti Caterer
7 decks
-
6
Smaug the Magnificent
5 decks
-
7
Calamity, Galloping Inferno
4 decks
-
8
Gornog, the Red Reaper
4 decks
-
9
Smaug, Wicked Worm
4 decks
-
10
The Jolly Balloon Man
4 decks
The "good card" funnel
431 brought · 163 playersOnce cast, 52% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 32% of the time (n=31) , vs 23% when it never left the library (n=257).
When players drew this card but left it in hand, they won 22% (n=23).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +9.2pp; 95% confidence interval +0.1pp to +18.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.