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Part of Outlaws of Thunder Junction
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Creature — Plant Elemental
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Outlaws of Thunder Junction Commander (OTC)
Live Play Data
Rumbleweed
0%
Live Inclusion
Times Brought
150
Decks Running
81
Median Cast Turn
—
Drawn → Played
51%
Format
First-cast turn
n=18Not enough observed casts yet to show a reliable distribution.
The "good card" funnel
150 brought · 80 playersBrought to game
150
Ever drawn
35
Reached battlefield
18
Still on board at game end
10
≥ -20.3pp
Players who cast this card win 20% of the time (n=16) , vs 21% when it never left the library (n=86).
When players drew this card but left it in hand, they won 25% (n=16).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -0.6pp; 95% confidence interval -20.3pp to +19.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
43 instances11.6%
Library
23.3%
Battlefield
30.2%
Graveyard
7.0%
Exile
Commanders that played this card
in tracked games-
1
Ashling, the Limitless
27 decks
-
2
Yuma, Proud Protector
20 decks
-
3
Flubs, the Fool
7 decks
-
4
Kirri, Talented Sprout
7 decks
-
5
Hazezon, Shaper of Sand
2 decks
-
6
Six
2 decks
-
7
Adrix and Nev, Twincasters
1 decks
-
8
Aesi, Tyrant of Gyre Strait
1 decks
-
9
Ashaya, Soul of the Wild
1 decks
-
10
Diamond Weapon
1 decks
Card text
Rumbleweed
Creature — Plant Elemental
This spell costs
less to cast for each land card in your graveyard.
Reach, vigilance, trample
When this creature enters, other creatures you control get +3/+3 and gain trample until end of turn.
8 / 8
Outlaws of Thunder Junction Commander (OTC)
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Rare
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Illustrated by Filip Burburan
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.