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Part of Edge of Eternities
Live Play Data
Rustvale Bridge
Artifact Land
·
Edge of Eternities Commander (EOC)
5%
Live Inclusion
Times Brought
1769
Decks Running
674
Median Cast Turn
4.0
Drawn → Played
75%
Format
First-cast turn
n=332
28%
T1
11%
T2
8%
T3
9%
T4
8%
T5
25%
T6-9
11%
T10+
Median
4.0
P25
1
· P75
7
· max
18
Cast same turn as drawn
61%
The "good card" funnel
1772 brought · 601 playersBrought to game
1772
Ever drawn
445
Reached battlefield
332
Still on board at game end
303
Once cast, 91% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +2.9pp
Players who cast this card win 28% of the time (n=304) , vs 20% when it never left the library (n=1134).
When players drew this card but left it in hand, they won 31% (n=100).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +8.2pp; 95% confidence interval +2.9pp to +13.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
484 instances2.1%
Library
62.6%
Battlefield
13.2%
Graveyard
5.6%
Exile
Commanders that played this card
in tracked games-
1
Inspirit, Flagship Vessel
101 decks
-
2
Kilo, Apogee Mind
86 decks
-
3
Toph, the First Metalbender
53 decks
-
4
Ragost, Deft Gastronaut
46 decks
-
5
Dr. Madison Li
38 decks
-
6
Urtet, Remnant of Memnarch
27 decks
-
7
Breya, Etherium Shaper
26 decks
-
8
Mr. House, President and CEO
20 decks
-
9
Optimus Prime, Hero // Optimus Prime, Autobot Leader
18 decks
-
10
Sami, Wildcat Captain
18 decks
Card text
Rustvale Bridge
Artifact Land
This land enters tapped.
Indestructible
: Add
or
.
Edge of Eternities Commander (EOC)
·
Common
·
Illustrated by Craig J Spearing
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.