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Part of Edge of Eternities
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Rustvale Bridge
Artifact Land
·
Edge of Eternities Commander (EOC)
Times Brought
366
Decks Running
161
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Final zone distribution
84 instances1.2%
Library
72.6%
Battlefield
4.8%
Graveyard
4.8%
Exile
Commanders that played this card
in tracked games-
1
Inspirit, Flagship Vessel
25 decks
-
2
Kilo, Apogee Mind
21 decks
-
3
Dr. Madison Li
12 decks
-
4
Toph, the First Metalbender
10 decks
-
5
Urtet, Remnant of Memnarch
8 decks
-
6
Breya, Etherium Shaper
7 decks
-
7
Ragost, Deft Gastronaut
7 decks
-
8
Mr. House, President and CEO
6 decks
-
9
Akiri, Line-Slinger
4 decks
-
10
Zabaz, the Glimmerwasp
4 decks
The "good card" funnel
366 brought · 149 playersBrought to game
366
Ever drawn
79
Reached battlefield
64
Still on board at game end
61
Once cast, 95% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -5.9pp
Players who cast this card win 22% of the time (n=49) , vs 21% when it never left the library (n=210).
Observed gap +1.9pp; 95% confidence interval -5.9pp to +9.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=64
28%
T1
13%
T2
9%
T3
9%
T4
11%
T5
25%
T6-9
5%
T10+
Median
3.5
P25
1
· P75
6
· max
11
Cast same turn as drawn
65%
64 of 100 times cast
64%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 640,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.