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Part of Final Fantasy
·
Creature — Plant
·
Final Fantasy (FIN)
Live Play Data
Sabotender
1%
Live Inclusion
Times Brought
394
Decks Running
220
Median Cast Turn
5.5
Drawn → Played
73%
Format
First-cast turn
n=72
1%
T1
21%
T2
13%
T3
13%
T4
3%
T5
46%
T6-9
4%
T10+
Median
5.5
P25
3
· P75
7
· max
12
On curve
22%
(15 / 72 cast on T2)
Cast same turn as drawn
43%
The "good card" funnel
394 brought · 201 playersBrought to game
394
Ever drawn
99
Reached battlefield
72
Still on board at game end
32
Once cast, 44% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -9.4pp
Players who cast this card win 26% of the time (n=67) , vs 24% when it never left the library (n=246).
When players drew this card but left it in hand, they won 38% (n=21).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +1.3pp; 95% confidence interval -9.4pp to +12.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
115 instances1.7%
Library
27.8%
Battlefield
34.8%
Graveyard
14.8%
Exile
Commanders that played this card
in tracked games-
1
Hearthhull, the Worldseed
44 decks
-
2
Toph, the First Metalbender
37 decks
-
3
Flubs, the Fool
15 decks
-
4
The Wandering Minstrel
15 decks
-
5
Tannuk, Memorial Ensign
9 decks
-
6
Toph, Hardheaded Teacher
9 decks
-
7
Kirri, Talented Sprout
6 decks
-
8
Ojer Axonil, Deepest Might // Temple of Power
6 decks
-
9
Rakdos, Lord of Riots
6 decks
-
10
Ghyrson Starn, Kelermorph
5 decks
Card text
Sabotender
Creature — Plant
Reach
Landfall — Whenever a land you control enters, this creature deals 1 damage to each opponent.
2 / 1
Final Fantasy (FIN)
·
Common
·
Illustrated by Toni Infante
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.