Sakura-Tribe Elder
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Sakura-Tribe Elder
Final zone distribution
321 instancesCommanders that played this card
in tracked games-
1
Dina, Essence Brewer
67 decks
-
2
Bello, Bard of the Brambles
41 decks
-
3
Teval, the Balanced Scale
38 decks
-
4
Atarka, World Render
17 decks
-
5
Betor, Ancestor's Voice
16 decks
-
6
Meren of Clan Nel Toth
14 decks
-
7
Tifa Lockhart
14 decks
-
8
Blech, Loafing Pest
11 decks
-
9
Gishath, Sun's Avatar
11 decks
-
10
Ygra, Eater of All
11 decks
The "good card" funnel
1442 brought · 613 playersOnce cast, 13% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 28% of the time (n=183) , vs 24% when it never left the library (n=875).
When players drew this card but left it in hand, they won 26% (n=46) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +3.7pp; 95% confidence interval -0.2pp to +7.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=234Full analysis unlocks as more games are tracked. Stats refresh nightly.