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Sakura-Tribe Elder card art
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Sakura-Tribe Elder

{1} {G} · Creature — Snake Shaman · Secrets of Strixhaven Commander (SOC)
Times Brought
4192
Decks Running
2123
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Sakura-Tribe Elder card

Sakura-Tribe Elder

{1} {G}
Creature — Snake Shaman
Sacrifice this creature: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
1 / 1
Secrets of Strixhaven Commander (SOC) · Common · Illustrated by Anastasia Ovchinnikova

Final zone distribution

977 instances
2.0%
Library
8.0%
Battlefield
68.0%
Graveyard
6.2%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

4195 brought · 1608 players
Brought to game
4195
Ever drawn
870
Reached battlefield
673
Still on board at game end
78

Once cast, 12% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +0.1pp

Players who cast this card win 27% of the time (n=497) , vs 24% when it never left the library (n=2301).

When players drew this card but left it in hand, they won 28% (n=134).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +2.5pp; 95% confidence interval +0.1pp to +4.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=673
16%
T1
21%
T2
13%
T3
11%
T4
9%
T5
23%
T6-9
6%
T10+
Median 3 P25 2 · P75 6 · max 18
On curve 37% (142 / 673 cast on T2) Cast same turn as drawn 48%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.