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Part of Tales of Middle-earth
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Sorcery
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The Lord of the Rings: Tales of Middle-earth (LTR)
Card Preview
Sam's Desperate Rescue
Times Brought
172
Decks Running
74
In Decks
—
Decklist Inclusion
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Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Sam's Desperate Rescue
Sorcery
Return target creature card from your graveyard to your hand. The Ring tempts you.
The Lord of the Rings: Tales of Middle-earth (LTR)
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Common
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Illustrated by Lixin Yin
Final zone distribution
41 instances9.8%
Library
7.3%
Battlefield
43.9%
Graveyard
4.9%
Exile
Commanders that played this card
in tracked games-
1
Sauron, the Dark Lord
21 decks
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2
Lord of the Nazgûl
16 decks
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3
Sméagol, Helpful Guide
16 decks
-
4
Kotis, the Fangkeeper
3 decks
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5
Sauron, Lord of the Rings
3 decks
-
6
Frodo, Adventurous Hobbit
2 decks
-
7
Thranduil, the Elvenking
2 decks
-
8
Arna Kennerüd, Skycaptain
1 decks
-
9
Bilbo, Birthday Celebrant
1 decks
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10
Frodo, Sauron's Bane
1 decks
The "good card" funnel
173 brought · 62 playersBrought to game
173
Ever drawn
37
Reached battlefield
17
Still on board at game end
3
≥ +9.8pp
Players who cast this card win 40% of the time (n=15) , vs 19% when it never left the library (n=90).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +21.4pp; 95% confidence interval +9.8pp to +33.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.