collections_bookmark
Part of Lorwyn Eclipsed
·
Enchantment
·
Lorwyn Eclipsed (ECL)
Live Play Data
Sapling Nursery
1%
Live Inclusion
Times Brought
186
Decks Running
105
Median Cast Turn
6.0
Drawn → Played
60%
Format
First-cast turn
n=36
3%
T1
3%
T2
0%
T3
14%
T4
22%
T5
53%
T6-9
6%
T10+
Median
6.0
P25
5
· P75
7
· max
20
On curve
89%
(3 / 36 cast on T8)
Cast same turn as drawn
36%
The "good card" funnel
186 brought · 97 playersBrought to game
186
Ever drawn
60
Reached battlefield
36
Still on board at game end
22
Once cast, 61% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -2.9pp
Players who cast this card win 32% of the time (n=33) , vs 18% when it never left the library (n=105).
When players drew this card but left it in hand, they won 32% (n=23).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +13.4pp; 95% confidence interval -2.9pp to +29.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
65 instances7.7%
Library
33.8%
Battlefield
24.6%
Graveyard
6.2%
Exile
Commanders that played this card
in tracked games-
1
Doran, Besieged by Time
12 decks
-
2
Bello, Bard of the Brambles
7 decks
-
3
Toph, Earthbending Master
5 decks
-
4
Toph, the First Metalbender
5 decks
-
5
Hearthhull, the Worldseed
4 decks
-
6
Ashaya, Soul of the Wild
3 decks
-
7
Azusa, Lost but Seeking
3 decks
-
8
Kirri, Talented Sprout
3 decks
-
9
Kynaios and Tiro of Meletis
3 decks
-
10
Tifa Lockhart
3 decks
Card text
Sapling Nursery
Enchantment
Affinity for Forests (This spell costs
less to cast for each Forest you control.)
Landfall — Whenever a land you control enters, create a 3/4 green Treefolk creature token with reach.

, Exile this enchantment: Treefolk and Forests you control gain indestructible until end of turn.
Lorwyn Eclipsed (ECL)
·
Rare
·
Illustrated by Vincent Christiaens
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 670,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.