collections_bookmark Part of Teenage Mutant Ninja Turtles
Saved by the Shell card art
Live Play Data

Saved by the Shell

{1} {G} · Instant · Teenage Mutant Ninja Turtles (TMT)
0%
Live Inclusion
Times Brought
117
Decks Running
63
Median Cast Turn
—
Drawn → Played
—
Format

First-cast turn

n=11

Not enough observed casts yet to show a reliable distribution.

The "good card" funnel

117 brought · 49 players
Brought to game
117
Ever drawn
19
Reached battlefield
11
Still on board at game end
1

Final zone distribution

27 instances
11.1%
Library
3.7%
Battlefield
59.3%
Graveyard
7.4%
Exile

Commanders that played this card

in tracked games
Card text
Saved by the Shell card

Saved by the Shell

{1} {G}
Instant
This spell costs {1} less to cast if you control a Turtle. Put a +1/+1 counter on target creature you control. It gains trample, hexproof, and indestructible until end of turn.
Teenage Mutant Ninja Turtles (TMT) · Uncommon · Illustrated by Leonardo Santanna

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.