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Part of Tales of Middle-earth
·
Creature — Human Warrior
·
Throne of Eldraine (ELD)
Live Play Data
Savvy Hunter
1%
Live Inclusion
Times Brought
285
Decks Running
70
Median Cast Turn
6.0
Drawn → Played
59%
Format
First-cast turn
n=40
0%
T1
8%
T2
13%
T3
15%
T4
8%
T5
45%
T6-9
13%
T10+
Median
6.0
P25
4
· P75
8
· max
14
On curve
20%
(5 / 40 cast on T3)
Cast same turn as drawn
30%
The "good card" funnel
286 brought · 140 playersBrought to game
286
Ever drawn
68
Reached battlefield
40
Still on board at game end
21
Once cast, 53% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -8.1pp
Players who cast this card win 30% of the time (n=33) , vs 23% when it never left the library (n=181).
When players drew this card but left it in hand, they won 29% (n=26).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +7.2pp; 95% confidence interval -8.1pp to +22.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
79 instances1.3%
Library
26.6%
Battlefield
35.4%
Graveyard
5.1%
Exile
Commanders that played this card
in tracked games-
1
Frodo, Adventurous Hobbit
53 decks
-
2
Ygra, Eater of All
36 decks
-
3
Sam, Loyal Attendant
20 decks
-
4
Shelob, Child of Ungoliant
7 decks
-
5
Camellia, the Seedmiser
6 decks
-
6
Gyome, Master Chef
5 decks
-
7
Merry, Warden of Isengard
5 decks
-
8
Chatterfang, Squirrel General
4 decks
-
9
Korvold, Fae-Cursed King
3 decks
-
10
Leonardo, the Balance
3 decks
Card text
Savvy Hunter
Creature — Human Warrior
Whenever this creature attacks or blocks, create a Food token. (It's an artifact with "
,
, Sacrifice this token: You gain 3 life.")
Sacrifice two Foods: Draw a card.
3 / 3
Throne of Eldraine (ELD)
·
Uncommon
·
Illustrated by Dan Dos Santos
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.