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Part of Tales of Middle-earth
·
Creature — Human Warrior
·
Throne of Eldraine (ELD)
Card Preview
Savvy Hunter
Times Brought
173
Decks Running
43
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Savvy Hunter
Creature — Human Warrior
Whenever this creature attacks or blocks, create a Food token. (It's an artifact with "
,
, Sacrifice this token: You gain 3 life.")
Sacrifice two Foods: Draw a card.
3 / 3
Throne of Eldraine (ELD)
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Uncommon
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Illustrated by Dan Dos Santos
Final zone distribution
32 instances40.6%
Battlefield
25.0%
Graveyard
34.4%
Hand
Commanders that played this card
in tracked games-
1
Frodo, Adventurous Hobbit
37 decks
-
2
Ygra, Eater of All
16 decks
-
3
Sam, Loyal Attendant
11 decks
-
4
Chatterfang, Squirrel General
7 decks
-
5
Camellia, the Seedmiser
4 decks
-
6
Shelob, Child of Ungoliant
4 decks
-
7
Merry, Warden of Isengard
3 decks
-
8
Bilbo, Birthday Celebrant
2 decks
-
9
Gyome, Master Chef
2 decks
-
10
Armix, Filigree Thrasher
1 decks
The "good card" funnel
173 brought · 86 playersBrought to game
173
Ever drawn
32
Reached battlefield
22
Still on board at game end
13
Once cast, 59% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -12.2pp
Players who cast this card win 24% of the time (n=18) , vs 23% when it never left the library (n=107).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +0.3pp; 95% confidence interval -12.2pp to +12.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=22
0%
T1
9%
T2
0%
T3
14%
T4
14%
T5
64%
T6-9
0%
T10+
Median
6.0
P25
5
· P75
8
· max
9
On curve
9%
(0 / 22 cast on T3)
Cast same turn as drawn
24%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.