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Part of Bloomburrow
·
Instant
·
Unfinity (UNF)
Card Preview
Saw in Half
2%
Decklist Inclusion
Times Brought
265
Decks Running
158
In Decks
1523
Decklist Inclusion
2%
Format
Final zone distribution
75 instances1.3%
Library
4.0%
Battlefield
56.0%
Graveyard
10.7%
Exile
Commanders that played this card
in tracked games-
1
Hazel of the Rootbloom
19 decks
-
2
Deadpool, Trading Card
13 decks
-
3
Chatterfang, Squirrel General
10 decks
-
4
Henzie "Toolbox" Torre
6 decks
-
5
Kuja, Genome Sorcerer // Trance Kuja, Fate Defied
6 decks
-
6
K'rrik, Son of Yawgmoth
5 decks
-
7
Eddie Brock // Venom, Lethal Protector
3 decks
-
8
Kefka, Court Mage // Kefka, Ruler of Ruin
3 decks
-
9
Alesha, Who Laughs at Fate
2 decks
-
10
Ardyn, the Usurper
2 decks
The "good card" funnel
265 brought · 140 playersBrought to game
265
Ever drawn
64
Reached battlefield
34
Still on board at game end
3
≥ -2.0pp
Players who cast this card win 40% of the time (n=34) , vs 27% when it never left the library (n=176).
When players drew this card but left it in hand, they won 24% (n=29) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +12.9pp; 95% confidence interval -2.0pp to +27.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=34
0%
T1
0%
T2
3%
T3
3%
T4
21%
T5
56%
T6-9
18%
T10+
Median
7.0
P25
5
· P75
9
· max
12
On curve
3%
(1 / 34 cast on T3)
Cast same turn as drawn
39%
34 of 100 times cast
34%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.