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Part of Final Fantasy
·
Creature — Bird
·
Final Fantasy (FIN)
Live Play Data
Sazh's Chocobo
1%
Live Inclusion
Times Brought
455
Decks Running
214
Median Cast Turn
5
Drawn → Played
82%
Format
First-cast turn
n=99
27%
T1
6%
T2
5%
T3
10%
T4
3%
T5
39%
T6-9
9%
T10+
Median
5
P25
1
· P75
8
· max
16
On curve
27%
(27 / 99 cast on T1)
Cast same turn as drawn
76%
The "good card" funnel
455 brought · 200 playersBrought to game
455
Ever drawn
121
Reached battlefield
99
Still on board at game end
48
Once cast, 48% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -4.0pp
Players who cast this card win 29% of the time (n=92) , vs 23% when it never left the library (n=290).
When players drew this card but left it in hand, they won 33% (n=18).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +6.0pp; 95% confidence interval -4.0pp to +15.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
132 instances3.8%
Library
36.4%
Battlefield
40.9%
Graveyard
5.3%
Exile
Commanders that played this card
in tracked games-
1
Choco, Seeker of Paradise
63 decks
-
2
Tifa Lockhart
29 decks
-
3
The Wandering Minstrel
19 decks
-
4
Toph, the First Metalbender
10 decks
-
5
Bristly Bill, Spine Sower
6 decks
-
6
The Earth King
6 decks
-
7
Aesi, Tyrant of Gyre Strait
5 decks
-
8
Tatyova, Benthic Druid
4 decks
-
9
Tidus, Yuna's Guardian
4 decks
-
10
Oviya Pashiri, Sage Lifecrafter
3 decks
Card text
Sazh's Chocobo
Creature — Bird
Landfall — Whenever a land you control enters, put a +1/+1 counter on this creature.
0 / 1
Final Fantasy (FIN)
·
Uncommon
·
Illustrated by Domenico Cava
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.