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Part of Final Fantasy
·
Creature — Bird
·
Final Fantasy (FIN)
Card Preview
Sazh's Chocobo
Times Brought
149
Decks Running
61
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Final zone distribution
35 instances2.9%
Library
60.0%
Battlefield
28.6%
Graveyard
8.6%
Hand
Commanders that played this card
in tracked games-
1
Choco, Seeker of Paradise
14 decks
-
2
Tifa Lockhart
10 decks
-
3
Toph, the First Metalbender
5 decks
-
4
Omnath, Locus of Rage
3 decks
-
5
The Wandering Minstrel
3 decks
-
6
Aesi, Tyrant of Gyre Strait
2 decks
-
7
Bristly Bill, Spine Sower
2 decks
-
8
Primo, the Unbounded
2 decks
-
9
Tidus, Yuna's Guardian
2 decks
-
10
Toph, Greatest Earthbender
2 decks
The "good card" funnel
149 brought · 60 playersBrought to game
149
Ever drawn
32
Reached battlefield
29
Still on board at game end
21
Once cast, 72% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -13.2pp
Players who cast this card win 29% of the time (n=25) , vs 31% when it never left the library (n=93).
Observed gap -2.5pp; 95% confidence interval -13.2pp to +8.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=29
24%
T1
14%
T2
10%
T3
17%
T4
3%
T5
28%
T6-9
3%
T10+
Median
4
P25
2
· P75
6
· max
10
On curve
24%
(7 / 29 cast on T1)
Cast same turn as drawn
69%
29 of 100 times cast
28%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 640,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.