Live Play Data
Scalding Tarn
Land
·
Modern Horizons 2 (MH2)
10%
Live Inclusion
Times Brought
15460
Decks Running
6565
Median Cast Turn
4
Drawn → Played
67%
Format
First-cast turn
n=2769
20%
T1
15%
T2
13%
T3
11%
T4
11%
T5
26%
T6-9
5%
T10+
Median
4
P25
2
· P75
6
· max
24
Cast same turn as drawn
55%
The "good card" funnel
15464 brought · 3202 playersBrought to game
15464
Ever drawn
4106
Reached battlefield
2769
Still on board at game end
201
Once cast, 7% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +4.8pp
Players who cast this card win 33% of the time (n=2450) , vs 27% when it never left the library (n=9331).
When players drew this card but left it in hand, they won 38% (n=1183).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +6.8pp; 95% confidence interval +4.8pp to +8.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
4652 instances4.4%
Library
4.3%
Battlefield
61.5%
Graveyard
10.8%
Exile
Commanders that played this card
in tracked games-
1
The Ur-Dragon
173 decks
-
2
Sauron, the Dark Lord
139 decks
-
3
Vivi Ornitier
122 decks
-
4
Fire Lord Azula
88 decks
-
5
Nekusar, the Mindrazer
79 decks
-
6
Jace, Multiverse Architect
75 decks
-
7
Jodah, the Unifier
72 decks
-
8
Kefka, Court Mage // Kefka, Ruler of Ruin
72 decks
-
9
Y'shtola, Night's Blessed
71 decks
-
10
Flubs, the Fool
70 decks
Card text
Scalding Tarn
Land
Modern Horizons 2 (MH2)
·
Rare
·
Illustrated by Philip Straub
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 780,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.