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Scavenging Ooze card art
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Scavenging Ooze

{1} {G} · Creature — Ooze · Foundations (FDN)
Times Brought
252
Decks Running
136
In Decks
Decklist Inclusion
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Scavenging Ooze card

Scavenging Ooze

{1} {G}
Creature — Ooze
{G}: Exile target card from a graveyard. If it was a creature card, put a +1/+1 counter on this creature and you gain 1 life.
2 / 2
Foundations (FDN) · Rare · Illustrated by Austin Hsu

Final zone distribution

50 instances
34.0%
Battlefield
40.0%
Graveyard
10.0%
Exile
16.0%
Hand

The "good card" funnel

252 brought · 125 players
Brought to game
252
Ever drawn
43
Reached battlefield
33
Still on board at game end
17

Once cast, 52% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -11.1pp

Players who cast this card win 22% of the time (n=27) , vs 23% when it never left the library (n=153).

Observed gap -0.8pp; 95% confidence interval -11.1pp to +9.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=33
3%
T1
15%
T2
0%
T3
12%
T4
21%
T5
45%
T6-9
3%
T10+
Median 5 P25 4 · P75 7 · max 10
On curve 18% (5 / 33 cast on T2) Cast same turn as drawn 31%
33 of 100 times cast 33%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.