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Part of Edge of Eternities
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#10 blue tutor
·
Instant
·
Edge of Eternities (EOE)
Live Play Data
Scour for Scrap
2%
Live Inclusion
Times Brought
1145
Decks Running
431
Median Cast Turn
7.0
Drawn → Played
51%
Format
First-cast turn
n=142
1%
T1
0%
T2
1%
T3
4%
T4
12%
T5
65%
T6-9
18%
T10+
Median
7.0
P25
6
· P75
9
· max
15
On curve
5%
(5 / 142 cast on T4)
Cast same turn as drawn
34%
The "good card" funnel
1145 brought · 399 playersBrought to game
1145
Ever drawn
277
Reached battlefield
142
Still on board at game end
3
≥ +2.6pp
Players who cast this card win 37% of the time (n=131) , vs 27% when it never left the library (n=722).
When players drew this card but left it in hand, they won 32% (n=126).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +10.8pp; 95% confidence interval +2.6pp to +18.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
313 instances2.9%
Library
1.0%
Battlefield
55.9%
Graveyard
5.1%
Exile
Commanders that played this card
in tracked games-
1
Urza, Lord High Artificer
32 decks
-
2
Inspirit, Flagship Vessel
25 decks
-
3
Tony Stark // The Invincible Iron Man
24 decks
-
4
Kilo, Apogee Mind
21 decks
-
5
Dr. Eggman
16 decks
-
6
Aloy, Savior of Meridian
13 decks
-
7
Kinnan, Bonder Prodigy
11 decks
-
8
Mm'menon, the Right Hand
11 decks
-
9
Lady Octopus, Inspired Inventor
10 decks
-
10
Shorikai, Genesis Engine
8 decks
Card text
Scour for Scrap
Instant
Choose one or both —
• Search your library for an artifact card, reveal it, put it into your hand, then shuffle.
• Return target artifact card from your graveyard to your hand.
Edge of Eternities (EOE)
·
Uncommon
·
Illustrated by Filip Burburan
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.