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Part of Edge of Eternities
·
Instant
·
Edge of Eternities (EOE)
Live Play Data
Scour for Scrap
2%
Live Inclusion
Times Brought
951
Decks Running
352
Median Cast Turn
7.0
Drawn → Played
50%
Format
First-cast turn
n=122
1%
T1
0%
T2
3%
T3
3%
T4
10%
T5
68%
T6-9
15%
T10+
Median
7.0
P25
6
· P75
8
· max
14
On curve
7%
(4 / 122 cast on T4)
Cast same turn as drawn
36%
The "good card" funnel
951 brought · 327 playersBrought to game
951
Ever drawn
243
Reached battlefield
122
Still on board at game end
3
≥ +0.9pp
Players who cast this card win 37% of the time (n=111) , vs 27% when it never left the library (n=593).
When players drew this card but left it in hand, they won 34% (n=113).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +9.7pp; 95% confidence interval +0.9pp to +18.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
270 instances3.0%
Library
1.1%
Battlefield
54.1%
Graveyard
4.8%
Exile
Commanders that played this card
in tracked games-
1
Urza, Lord High Artificer
28 decks
-
2
Inspirit, Flagship Vessel
22 decks
-
3
Kilo, Apogee Mind
20 decks
-
4
Tony Stark // The Invincible Iron Man
19 decks
-
5
Kinnan, Bonder Prodigy
10 decks
-
6
Mm'menon, the Right Hand
10 decks
-
7
Aloy, Savior of Meridian
9 decks
-
8
Dr. Eggman
8 decks
-
9
Lady Octopus, Inspired Inventor
8 decks
-
10
Shorikai, Genesis Engine
8 decks
Card text
Scour for Scrap
Instant
Choose one or both —
• Search your library for an artifact card, reveal it, put it into your hand, then shuffle.
• Return target artifact card from your graveyard to your hand.
Edge of Eternities (EOE)
·
Uncommon
·
Illustrated by Filip Burburan
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.