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Part of Edge of Eternities
·
Instant
·
Edge of Eternities (EOE)
Card Preview
Scour for Scrap
Times Brought
469
Decks Running
217
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Scour for Scrap
Instant
Choose one or both —
• Search your library for an artifact card, reveal it, put it into your hand, then shuffle.
• Return target artifact card from your graveyard to your hand.
Edge of Eternities (EOE)
·
Uncommon
·
Illustrated by Filip Burburan
Final zone distribution
91 instances2.2%
Library
1.1%
Battlefield
53.8%
Graveyard
6.6%
Exile
Commanders that played this card
in tracked games-
1
Tony Stark // The Invincible Iron Man
22 decks
-
2
Urza, Lord High Artificer
22 decks
-
3
Inspirit, Flagship Vessel
9 decks
-
4
Kilo, Apogee Mind
9 decks
-
5
Aloy, Savior of Meridian
8 decks
-
6
Dr. Eggman
7 decks
-
7
Zndrsplt, Eye of Wisdom
7 decks
-
8
Whtz, the Bibliophile
5 decks
-
9
Belisarius Cawl
4 decks
-
10
Breya, Etherium Shaper
4 decks
The "good card" funnel
469 brought · 194 playersBrought to game
469
Ever drawn
82
Reached battlefield
44
Still on board at game end
1
≥ -2.6pp
Players who cast this card win 30% of the time (n=33) , vs 24% when it never left the library (n=270).
When players drew this card but left it in hand, they won 23% (n=31).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +6.4pp; 95% confidence interval -2.6pp to +15.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=44
0%
T1
7%
T2
9%
T3
11%
T4
18%
T5
45%
T6-9
9%
T10+
Median
6.0
P25
4
· P75
8
· max
20
On curve
27%
(5 / 44 cast on T4)
Cast same turn as drawn
23%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.