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Part of March of the Machine
·
Instant
·
March of the Machine (MOM)
Live Play Data
Scrollshift
0%
Live Inclusion
Times Brought
258
Decks Running
131
Median Cast Turn
7
Drawn → Played
54%
Format
First-cast turn
n=37
0%
T1
0%
T2
0%
T3
8%
T4
14%
T5
59%
T6-9
19%
T10+
Median
7
P25
6
· P75
9
· max
14
On curve
0%
(0 / 37 cast on T3)
Cast same turn as drawn
26%
The "good card" funnel
258 brought · 122 playersBrought to game
258
Ever drawn
69
Reached battlefield
37
Still on board at game end
2
≥ -13.6pp
Players who cast this card win 25% of the time (n=35) , vs 24% when it never left the library (n=160).
When players drew this card but left it in hand, they won 12% (n=28).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +1.3pp; 95% confidence interval -13.6pp to +16.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
75 instances4.0%
Library
2.7%
Battlefield
48.0%
Graveyard
4.0%
Exile
Commanders that played this card
in tracked games-
1
Dack Fayden, Helping Hand
13 decks
-
2
Zidane, Tantalus Thief
11 decks
-
3
Hei Bai, Forest Guardian
8 decks
-
4
Niko, Light of Hope
5 decks
-
5
Tom Bombadil
5 decks
-
6
Abdel Adrian, Gorion's Ward
4 decks
-
7
Mister Negative
4 decks
-
8
Pantlaza, Sun-Favored
4 decks
-
9
Thanos, the Mad Titan
3 decks
-
10
The Sentry, Golden Guardian
3 decks
Card text
Scrollshift
Instant
Exile up to one target artifact, creature, or enchantment you control, then return it to the battlefield under its owner's control.
Draw a card.
March of the Machine (MOM)
·
Common
·
Illustrated by Bram Sels
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.