collections_bookmark Part of Duskmourn: House of Horror
Scute Swarm card art
Card Preview

Scute Swarm

{2} {G} · Creature — Insect · Duskmourn: House of Horror Commander (DSC)
4%
Decklist Inclusion
Times Brought
560
Decks Running
314
In Decks
2787
Decklist Inclusion
4%
Format

Final zone distribution

172 instances
2.3%
Library
40.1%
Battlefield
28.5%
Graveyard
6.4%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

561 brought · 269 players
Brought to game
561
Ever drawn
153
Reached battlefield
107
Still on board at game end
69

Once cast, 64% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +0.5pp

Players who cast this card win 34% of the time (n=106) , vs 24% when it never left the library (n=362).

When players drew this card but left it in hand, they won 40% (n=45) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.

Observed gap +9.3pp; 95% confidence interval +0.5pp to +18.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=107
3%
T1
6%
T2
15%
T3
14%
T4
16%
T5
37%
T6-9
9%
T10+
Median 5 P25 4 · P75 7 · max 14
On curve 23% (16 / 107 cast on T3) Cast same turn as drawn 35%
534 of 300 tracked games 99%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.