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Scute Swarm card art
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Scute Swarm

{2} {G} · Creature — Insect · Duskmourn: House of Horror Commander (DSC)
Times Brought
928
Decks Running
451
In Decks
Decklist Inclusion
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Scute Swarm card

Scute Swarm

{2} {G}
Creature — Insect
Landfall — Whenever a land you control enters, create a 1/1 green Insect creature token. If you control six or more lands, create a token that's a copy of this creature instead.
1 / 1
Duskmourn: House of Horror Commander (DSC) · Rare · Illustrated by Alex Konstad

Final zone distribution

226 instances
2.2%
Library
46.9%
Battlefield
28.8%
Graveyard
3.1%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

929 brought · 385 players
Brought to game
929
Ever drawn
200
Reached battlefield
157
Still on board at game end
106

Once cast, 68% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +0.0pp

Players who cast this card win 29% of the time (n=131) , vs 25% when it never left the library (n=549).

When players drew this card but left it in hand, they won 26% (n=30) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.

Observed gap +4.6pp; 95% confidence interval +0.0pp to +9.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=157
1%
T1
10%
T2
17%
T3
14%
T4
14%
T5
36%
T6-9
8%
T10+
Median 5 P25 3 · P75 7 · max 20
On curve 28% (27 / 157 cast on T3) Cast same turn as drawn 47%
1175 of 300 tracked games 99%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.