Scythecat Cub card art
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Scythecat Cub

{1} {G} · Creature — Cat · Foundations Jumpstart (J25)
Times Brought
194
Decks Running
89
In Decks
Decklist Inclusion
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Scythecat Cub card

Scythecat Cub

{1} {G}
Creature — Cat
Trample Landfall — Whenever a land you control enters, put a +1/+1 counter on target creature you control. If this is the second time this ability has resolved this turn, double the number of +1/+1 counters on that creature instead.
2 / 2
Foundations Jumpstart (J25) · Rare · Illustrated by Gabor Szikszai

Final zone distribution

42 instances
4.8%
Library
57.1%
Battlefield
28.6%
Graveyard
4.8%
Exile

The "good card" funnel

194 brought · 86 players
Brought to game
194
Ever drawn
39
Reached battlefield
35
Still on board at game end
24

Once cast, 69% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -3.0pp

Players who cast this card win 35% of the time (n=30) , vs 29% when it never left the library (n=130).

Observed gap +6.4pp; 95% confidence interval -3.0pp to +15.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=35
20%
T1
20%
T2
17%
T3
3%
T4
11%
T5
29%
T6-9
0%
T10+
Median 3 P25 2 · P75 6 · max 9
On curve 40% (7 / 35 cast on T2) Cast same turn as drawn 63%
35 of 100 times cast 35%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.