Sea of Clouds
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Sea of Clouds
Final zone distribution
244 instancesCommanders that played this card
in tracked games-
1
Y'shtola, Night's Blessed
34 decks
-
2
Atraxa, Praetors' Voice
17 decks
-
3
Hope Estheim
16 decks
-
4
Marneus Calgar
14 decks
-
5
Jin Sakai, Ghost of Tsushima
13 decks
-
6
Shorikai, Genesis Engine
12 decks
-
7
Sonic the Hedgehog
12 decks
-
8
Arcades, the Strategist
11 decks
-
9
Ms. Bumbleflower
11 decks
-
10
Brago, King Eternal
10 decks
The "good card" funnel
896 brought · 455 playersOnce cast, 93% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 25% of the time (n=136) , vs 24% when it never left the library (n=487).
When players drew this card but left it in hand, they won 32% (n=43) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +1.3pp; 95% confidence interval -3.4pp to +6.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=169Full analysis unlocks as more games are tracked. Stats refresh nightly.