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Part of Commander Legends: Battle for Baldur's Gate
·
Sorcery
·
Dominaria United Commander (DMC)
Live Play Data
Search for Tomorrow
1%
Live Inclusion
Times Brought
770
Decks Running
351
Median Cast Turn
4
Drawn → Played
69%
Format
First-cast turn
n=143
15%
T1
10%
T2
10%
T3
16%
T4
9%
T5
30%
T6-9
10%
T10+
Median
4
P25
2
· P75
7
· max
15
On curve
35%
(14 / 143 cast on T3)
Cast same turn as drawn
51%
The "good card" funnel
770 brought · 338 playersBrought to game
770
Ever drawn
207
Reached battlefield
143
Still on board at game end
14
≥ -5.6pp
Players who cast this card win 24% of the time (n=129) , vs 22% when it never left the library (n=461).
When players drew this card but left it in hand, they won 32% (n=59).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +2.3pp; 95% confidence interval -5.6pp to +10.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
234 instances2.1%
Library
6.0%
Battlefield
64.1%
Graveyard
9.0%
Exile
Commanders that played this card
in tracked games-
1
Aesi, Tyrant of Gyre Strait
47 decks
-
2
Faldorn, Dread Wolf Herald
15 decks
-
3
Jared Carthalion
12 decks
-
4
Kellan, the Kid
12 decks
-
5
Flubs, the Fool
9 decks
-
6
The Thirteenth Doctor
9 decks
-
7
The Unbeatable Squirrel Girl
7 decks
-
8
Bruce Banner // The Incredible Hulk
6 decks
-
9
Jasmine Boreal of the Seven
5 decks
-
10
Cosmic Spider-Man
4 decks
Card text
Search for Tomorrow
Sorcery
Search your library for a basic land card, put it onto the battlefield, then shuffle.
Suspend 2—
(Rather than cast this card from your hand, you may pay
and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
Dominaria United Commander (DMC)
·
Common
·
Illustrated by Greg Staples
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.