Secluded Courtyard
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Final zone distribution
327 instancesCommanders that played this card
in tracked games-
1
Doctor Doom, King of Latveria
91 decks
-
2
Captain America, Team Leader
84 decks
-
3
Ashling, the Limitless
62 decks
-
4
Pantlaza, Sun-Favored
50 decks
-
5
Hakbal of the Surging Soul
32 decks
-
6
Ulalek, Fused Atrocity
32 decks
-
7
The First Sliver
31 decks
-
8
Éowyn, Shieldmaiden
28 decks
-
9
The Ur-Dragon
28 decks
-
10
Edgar Markov
23 decks
The "good card" funnel
1614 brought · 669 playersOnce cast, 95% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 27% of the time (n=210) , vs 26% when it never left the library (n=1030).
When players drew this card but left it in hand, they won 22% (n=43) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +1.8pp; 95% confidence interval -1.8pp to +5.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=255Full analysis unlocks as more games are tracked. Stats refresh nightly.