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Part of Edge of Eternities
: Add
.
,
, Tap X untapped artifacts you control: Target creature gets +X/+0 until end of turn. Activate only as a sorcery.
,
: Create a 2/2 colorless Robot artifact creature token.
Live Play Data
Secluded Starforge
Land
·
Edge of Eternities (EOE)
1%
Live Inclusion
Times Brought
696
Decks Running
271
Median Cast Turn
5
Drawn → Played
79%
Format
First-cast turn
n=143
9%
T1
11%
T2
12%
T3
13%
T4
15%
T5
35%
T6-9
5%
T10+
Median
5
P25
3
· P75
6
· max
15
Cast same turn as drawn
49%
The "good card" funnel
696 brought · 249 playersBrought to game
696
Ever drawn
180
Reached battlefield
143
Still on board at game end
137
Once cast, 96% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -7.9pp
Players who cast this card win 27% of the time (n=126) , vs 26% when it never left the library (n=428).
When players drew this card but left it in hand, they won 35% (n=33).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +0.6pp; 95% confidence interval -7.9pp to +9.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
193 instances0.5%
Library
71.0%
Battlefield
9.3%
Graveyard
4.1%
Exile
Commanders that played this card
in tracked games-
1
Jaws, Relentless Predator
15 decks
- 2 Ultron, Artificial Malevolence 15 decks
-
3
Ragost, Deft Gastronaut
13 decks
-
4
Tony Stark // The Invincible Iron Man
8 decks
-
5
Aloy, Savior of Meridian
7 decks
-
6
Knuckles the Echidna
7 decks
-
7
Flubs, the Fool
6 decks
-
8
Inspirit, Flagship Vessel
6 decks
-
9
Jin Sakai, Ghost of Tsushima
6 decks
- 10 Dawnsire, Sunstar Dreadnought 5 decks
Card text
Secluded Starforge
Land
Edge of Eternities (EOE)
·
Rare
·
Illustrated by Chris Rahn
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.