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Secret Rendezvous card art
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Secret Rendezvous

{1} {W} {W} · Sorcery · Secrets of Strixhaven Commander (SOC)
Times Brought
516
Decks Running
284
In Decks
Decklist Inclusion
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Secret Rendezvous card

Secret Rendezvous

{1} {W} {W}
Sorcery
You and target opponent each draw three cards.
Secrets of Strixhaven Commander (SOC) · Uncommon · Illustrated by Manuel Castañón

Final zone distribution

96 instances
1.0%
Library
58.3%
Graveyard
7.3%
Exile
33.3%
Hand

Commanders that played this card

in tracked games

The "good card" funnel

516 brought · 264 players
Brought to game
516
Ever drawn
86
Reached battlefield
42
Still on board at game end
0
≥ -17.0pp

Players who cast this card win 19% of the time (n=35) , vs 27% when it never left the library (n=337).

When players drew this card but left it in hand, they won 28% (n=38) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.

Observed gap -8.5pp; 95% confidence interval -17.0pp to +0.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=42
0%
T1
5%
T2
0%
T3
17%
T4
19%
T5
52%
T6-9
7%
T10+
Median 6.0 P25 5 · P75 8 · max 13
On curve 5% (0 / 42 cast on T3) Cast same turn as drawn 24%
42 of 100 times cast 42%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.