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Part of Edge of Eternities
·
Instant
·
Edge of Eternities (EOE)
Live Play Data
Seedship Impact
0%
Live Inclusion
Times Brought
104
Decks Running
50
Median Cast Turn
—
Drawn → Played
61%
Format
First-cast turn
n=17Not enough observed casts yet to show a reliable distribution.
The "good card" funnel
104 brought · 48 playersBrought to game
104
Ever drawn
28
Reached battlefield
17
Still on board at game end
0
≥ -7.3pp
Players who cast this card win 34% of the time (n=16) , vs 17% when it never left the library (n=65).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +17.5pp; 95% confidence interval -7.3pp to +42.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
29 instances3.4%
Library
65.5%
Graveyard
31.0%
Hand
Commanders that played this card
in tracked games-
1
Hearthhull, the Worldseed
3 decks
-
2
Baylen, the Haymaker
2 decks
-
3
Flubs, the Fool
2 decks
-
4
Greensleeves, Maro-Sorcerer
2 decks
-
5
Hazel of the Rootbloom
2 decks
-
6
Infinite Guideline Station
2 decks
-
7
Tifa Lockhart
2 decks
-
8
Aesi, Tyrant of Gyre Strait
1 decks
-
9
Agatha of the Vile Cauldron
1 decks
-
10
Ayula, Queen Among Bears
1 decks
Card text
Seedship Impact
Instant
Destroy target artifact or enchantment. If its mana value was 2 or less, create a Lander token. (It's an artifact with "
,
, Sacrifice this token: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.")
Edge of Eternities (EOE)
·
Uncommon
·
Illustrated by Constantin Marin
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.