collections_bookmark Part of Outlaws of Thunder Junction
Seize the Spotlight card art
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Seize the Spotlight

{2} {R} · Sorcery · Outlaws of Thunder Junction Commander (OTC)
1%
Decklist Inclusion
Times Brought
306
Decks Running
160
In Decks
989
Decklist Inclusion
1%
Format

Final zone distribution

70 instances
75.7%
Graveyard
8.6%
Exile
15.7%
Hand

The "good card" funnel

306 brought · 144 players
Brought to game
306
Ever drawn
61
Reached battlefield
47
Still on board at game end
0
≥ -16.3pp

Players who cast this card win 21% of the time (n=45) , vs 25% when it never left the library (n=219).

Observed gap -4.2pp; 95% confidence interval -16.3pp to +7.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=47
0%
T1
0%
T2
9%
T3
19%
T4
17%
T5
45%
T6-9
11%
T10+
Median 6 P25 4 · P75 8 · max 12
On curve 9% (4 / 47 cast on T3) Cast same turn as drawn 25%
47 of 100 times cast 47%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 640,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.