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Part of Final Fantasy
·
Instant
·
Final Fantasy (FIN)
Live Play Data
Self-Destruct
1%
Live Inclusion
Times Brought
143
Decks Running
66
Median Cast Turn
6.5
Drawn → Played
59%
Format
First-cast turn
n=20
0%
T1
5%
T2
0%
T3
10%
T4
10%
T5
65%
T6-9
10%
T10+
Median
6.5
P25
6
· P75
8
· max
11
On curve
5%
(1 / 20 cast on T2)
The "good card" funnel
143 brought · 67 playersBrought to game
143
Ever drawn
34
Reached battlefield
20
Still on board at game end
3
≥ -17.2pp
Players who cast this card win 45% of the time (n=19) , vs 40% when it never left the library (n=96).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +4.8pp; 95% confidence interval -17.2pp to +26.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
35 instances8.6%
Battlefield
51.4%
Graveyard
5.7%
Exile
34.3%
Hand
Commanders that played this card
in tracked games-
1
Smaug the Impenetrable
38 decks
-
2
Gilgamesh, Master-at-Arms
2 decks
-
3
Indoraptor, the Perfect Hybrid
2 decks
-
4
The Muckslinger Gang
2 decks
-
5
Vivi Ornitier
2 decks
-
6
Ashling the Pilgrim
1 decks
-
7
Atarka, World Render
1 decks
-
8
Bre of Clan Stoutarm
1 decks
-
9
Brion Stoutarm
1 decks
-
10
Cloud, Ex-SOLDIER
1 decks
Card text
Self-Destruct
Instant
Target creature you control deals X damage to any other target and X damage to itself, where X is its power.
Final Fantasy (FIN)
·
Uncommon
·
Illustrated by Liiga Smilshkalne
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.