Sensei's Divining Top card art
Live Play Data

Sensei's Divining Top

{1} · Artifact · Double Masters 2022 (2X2)
4%
Live Inclusion
Times Brought
5665
Decks Running
2311
Median Cast Turn
4.0
Drawn → Played
83%
Format

First-cast turn

n=1264
25%
T1
11%
T2
8%
T3
10%
T4
10%
T5
30%
T6-9
7%
T10+
Median 4.0 P25 2 · P75 7 · max 21
On curve 25% (315 / 1264 cast on T1) Cast same turn as drawn 73%

The "good card" funnel

5665 brought · 1525 players
Brought to game
5665
Ever drawn
1519
Reached battlefield
1264
Still on board at game end
652

Once cast, 52% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +7.3pp

Players who cast this card win 36% of the time (n=1140) , vs 25% when it never left the library (n=3479).

When players drew this card but left it in hand, they won 33% (n=228).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +10.3pp; 95% confidence interval +7.3pp to +13.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

1655 instances
18.9%
Library
39.4%
Battlefield
16.1%
Graveyard
6.4%
Exile

Commanders that played this card

in tracked games
Card text
Sensei's Divining Top card

Sensei's Divining Top

{1}
Artifact
{1}: Look at the top three cards of your library, then put them back in any order. {T}: Draw a card, then put this artifact on top of its owner's library.
Double Masters 2022 (2X2) · Rare · Illustrated by Michael Sutfin

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.