Sensei's Divining Top card art
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Sensei's Divining Top

{1} · Artifact · Double Masters 2022 (2X2)
Times Brought
3999
Decks Running
1922
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Sensei's Divining Top card

Sensei's Divining Top

{1}
Artifact
{1}: Look at the top three cards of your library, then put them back in any order. {T}: Draw a card, then put this artifact on top of its owner's library.
Double Masters 2022 (2X2) · Rare · Illustrated by Michael Sutfin

Final zone distribution

1038 instances
20.2%
Library
39.7%
Battlefield
13.2%
Graveyard
6.2%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

3999 brought · 1336 players
Brought to game
3999
Ever drawn
961
Reached battlefield
788
Still on board at game end
412

Once cast, 52% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -3.3pp

Players who cast this card win 24% of the time (n=739) , vs 25% when it never left the library (n=2529).

When players drew this card but left it in hand, they won 31% (n=146).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap -1.2pp; 95% confidence interval -3.3pp to +0.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=788
25%
T1
13%
T2
8%
T3
9%
T4
11%
T5
28%
T6-9
6%
T10+
Median 4.0 P25 1 · P75 6 · max 20
On curve 25% (200 / 788 cast on T1) Cast same turn as drawn 73%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 780,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.