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Part of Final Fantasy
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#4 in Black Commander Staples
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Sephiroth, Fabled SOLDIER // Sephiroth, One-Winged Angel
Legendary Creature — Human Avatar Soldier // Legendary Creature — Angel Nightmare Avatar
·
Final Fantasy (FIN)
Times Brought
395
Decks Running
219
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Sephiroth, Fabled SOLDIER
Legendary Creature — Human Avatar Soldier
Whenever Sephiroth enters or attacks, you may sacrifice another creature. If you do, draw a card.
Whenever another creature dies, target opponent loses 1 life and you gain 1 life. If this is the fourth time this ability has resolved this turn, transform Sephiroth.
3 / 3
Sephiroth, One-Winged Angel
Legendary Creature — Angel Nightmare Avatar
Flying
Super Nova — As this creature transforms into Sephiroth, One-Winged Angel, you get an emblem with "Whenever a creature dies, target opponent loses 1 life and you gain 1 life."
Whenever Sephiroth attacks, you may sacrifice any number of other creatures. If you do, draw that many cards.
5 / 5
Final Fantasy (FIN)
·
Mythic
·
Illustrated by Wisnu Tan
Final zone distribution
81 instances4.9%
Library
54.3%
Battlefield
21.0%
Graveyard
3.7%
Exile
Commanders that played this card
in tracked games-
1
Chatterfang, Squirrel General
17 decks
-
2
Teysa Karlov
13 decks
-
3
Terra, Herald of Hope
8 decks
-
4
Sauron, the Dark Lord
7 decks
-
5
Silverquill, the Disputant
7 decks
-
6
Jodah, the Unifier
6 decks
-
7
Zurgo Stormrender
6 decks
-
8
Blech, Loafing Pest
5 decks
-
9
Caesar, Legion's Emperor
5 decks
-
10
Shadow the Hedgehog
5 decks
The "good card" funnel
395 brought · 198 playersBrought to game
395
Ever drawn
76
Reached battlefield
62
Still on board at game end
44
Once cast, 71% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +0.6pp
Players who cast this card win 31% of the time (n=52) , vs 23% when it never left the library (n=231).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +8.0pp; 95% confidence interval +0.6pp to +15.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=188
5%
T1
20%
T2
23%
T3
19%
T4
9%
T5
21%
T6-9
4%
T10+
Median
4.0
P25
2
· P75
5
· max
16
On curve
48%
(43 / 188 cast on T3)
Cast same turn as drawn
39%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.