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Part of Final Fantasy
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Sephiroth, Fabled SOLDIER // Sephiroth, One-Winged Angel
Legendary Creature — Human Avatar Soldier // Legendary Creature — Angel Nightmare Avatar
·
Final Fantasy (FIN)
1%
Decklist Inclusion
Times Brought
201
Decks Running
99
In Decks
870
Decklist Inclusion
1%
Format
Final zone distribution
85 instances2.4%
Library
50.6%
Battlefield
20.0%
Graveyard
4.7%
Exile
Commanders that played this card
in tracked games-
1
Sephiroth, Fabled SOLDIER // Sephiroth, One-Winged Angel
19 decks
-
2
Silverquill, the Disputant
5 decks
-
3
Terra, Herald of Hope
5 decks
-
4
Chatterfang, Squirrel General
4 decks
-
5
Meren of Clan Nel Toth
4 decks
-
6
Shadow the Hedgehog
4 decks
-
7
Teysa Karlov
3 decks
-
8
Blech, Loafing Pest
2 decks
-
9
Eirdu, Carrier of Dawn // Isilu, Carrier of Twilight
2 decks
-
10
Isshin, Two Heavens as One
2 decks
The "good card" funnel
201 brought · 89 playersBrought to game
201
Ever drawn
46
Reached battlefield
37
Still on board at game end
43
Once cast, 46% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +0.8pp
Players who cast this card win 42% of the time (n=36) , vs 24% when it never left the library (n=118).
Observed gap +17.5pp; 95% confidence interval +0.8pp to +34.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=37
0%
T1
0%
T2
3%
T3
11%
T4
16%
T5
49%
T6-9
22%
T10+
Median
6
P25
5
· P75
8
· max
17
On curve
3%
(1 / 37 cast on T3)
Cast same turn as drawn
44%
37 of 100 times cast
37%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.