collections_bookmark
Part of Final Fantasy
Card Preview
Serah Farron // Crystallized Serah
Legendary Creature — Human Citizen // Legendary Artifact
·
Final Fantasy (FIN)
0%
Decklist Inclusion
Times Brought
142
Decks Running
48
In Decks
336
Decklist Inclusion
0%
Format
Card text
Serah Farron
Legendary Creature — Human Citizen
The first legendary creature spell you cast each turn costs
less to cast.
At the beginning of combat on your turn, if you control two or more other legendary creatures, you may transform Serah Farron.
2 / 2
Crystallized Serah
Legendary Artifact
The first legendary creature spell you cast each turn costs
less to cast.
Legendary creatures you control get +2/+2.
Final Fantasy (FIN)
·
Rare
·
Illustrated by Carissa Susilo
Final zone distribution
46 instances2.2%
Library
63.0%
Battlefield
17.4%
Graveyard
4.3%
Exile
Commanders that played this card
in tracked games-
1
Jodah, the Unifier
18 decks
-
2
Serah Farron // Crystallized Serah
6 decks
-
3
Aragorn, the Uniter
5 decks
-
4
Captain Sisay
3 decks
-
5
Cloud, Ex-SOLDIER
2 decks
-
6
Miles Morales // Ultimate Spider-Man
2 decks
-
7
Sisay, Weatherlight Captain
2 decks
-
8
Atraxa, Grand Unifier
1 decks
-
9
Avatar Aang // Aang, Master of Elements
1 decks
-
10
Bast, Panther Goddess
1 decks
The "good card" funnel
142 brought · 47 playersBrought to game
142
Ever drawn
33
Reached battlefield
25
Still on board at game end
29
Once cast, 80% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -25.7pp
Players who cast this card win 20% of the time (n=24) , vs 29% when it never left the library (n=92).
Observed gap -9.3pp; 95% confidence interval -25.7pp to +7.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=25
0%
T1
8%
T2
8%
T3
12%
T4
16%
T5
48%
T6-9
8%
T10+
Median
6
P25
4
· P75
8
· max
11
On curve
16%
(2 / 25 cast on T3)
Cast same turn as drawn
41%
25 of 100 times cast
25%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.