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Part of Reality Fracture
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#6 in White Commander Staples
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Creature — Angel
·
Reality Fracture Commander (FRC)
Live Play Data
Serra's Emissary
3%
Live Inclusion
Times Brought
1880
Decks Running
721
Median Cast Turn
7
Drawn → Played
73%
Format
First-cast turn
n=419
1%
T1
0%
T2
1%
T3
6%
T4
13%
T5
58%
T6-9
21%
T10+
Median
7
P25
6
· P75
9
· max
26
On curve
57%
(78 / 419 cast on T7)
Cast same turn as drawn
35%
The "good card" funnel
1880 brought · 630 playersBrought to game
1880
Ever drawn
575
Reached battlefield
419
Still on board at game end
224
Once cast, 53% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +12.4pp
Players who cast this card win 44% of the time (n=373) , vs 27% when it never left the library (n=1102).
When players drew this card but left it in hand, they won 29% (n=136).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +17.6pp; 95% confidence interval +12.4pp to +22.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
619 instances6.5%
Library
36.2%
Battlefield
27.1%
Graveyard
10.2%
Exile
Commanders that played this card
in tracked games-
1
Jace, Multiverse Architect
278 decks
-
2
Kaalia of the Vast
105 decks
-
3
Giada, Font of Hope
99 decks
-
4
Nissa, Leyline Tamer
29 decks
-
5
Shilgengar, Sire of Famine
16 decks
-
6
Seluma, Light of Aysen
14 decks
-
7
Sigarda, Font of Blessings
14 decks
-
8
Avacyn, Angel of Hope
12 decks
-
9
Atla Palani, Nest Tender
8 decks
-
10
Hashaton, Scarab's Fist
8 decks
Card text
Serra's Emissary
Creature — Angel
Flying
As this creature enters, choose a card type.
You and creatures you control have protection from the chosen card type.
7 / 7
Reality Fracture Commander (FRC)
·
Mythic
·
Illustrated by Nils Hamm
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.