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Part of Commander Legends: Battle for Baldur's Gate
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Creature — Horror
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Commander Legends: Battle for Baldur's Gate (CLB)
Card Preview
Sewer Nemesis
Times Brought
179
Decks Running
95
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Sewer Nemesis
Creature — Horror
As this creature enters, choose a player.
Sewer Nemesis's power and toughness are each equal to the number of cards in the chosen player's graveyard.
Whenever the chosen player casts a spell, that player mills a card.
* / *
Commander Legends: Battle for Baldur's Gate (CLB)
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Rare
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Illustrated by Uriah Voth
Final zone distribution
44 instances2.3%
Library
29.5%
Battlefield
25.0%
Graveyard
11.4%
Exile
Commanders that played this card
in tracked games-
1
Captain N'ghathrod
67 decks
-
2
Phenax, God of Deception
5 decks
-
3
The Mimeoplasm
5 decks
-
4
Zellix, Sanity Flayer
5 decks
-
5
Muldrotha, the Gravetide
3 decks
-
6
Nicol Bolas
2 decks
-
7
Sméagol, Helpful Guide
2 decks
-
8
Gale, Waterdeep Prodigy
1 decks
-
9
Gwen Stacy // Ghost-Spider
1 decks
-
10
Homer, the Hermit
1 decks
The "good card" funnel
179 brought · 93 playersBrought to game
179
Ever drawn
35
Reached battlefield
20
Still on board at game end
13
Once cast, 65% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
First-cast turn
n=20
0%
T1
5%
T2
15%
T3
15%
T4
10%
T5
50%
T6-9
5%
T10+
Median
6.0
P25
4
· P75
7
· max
13
On curve
35%
(3 / 20 cast on T4)
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.