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Part of Final Fantasy
·
Legendary Creature — Human Assassin
·
Final Fantasy Commander (FIC)
Card Preview
Shadow, Mysterious Assassin
Times Brought
234
Decks Running
132
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Shadow, Mysterious Assassin
Legendary Creature — Human Assassin
Deathtouch
Throw — Whenever Shadow deals combat damage to a player, you may sacrifice another nonland permanent. If you do, draw two cards and each opponent loses life equal to the mana value of the sacrificed permanent.
3 / 3
Final Fantasy Commander (FIC)
·
Rare
·
Illustrated by Wisnu Tan
Final zone distribution
59 instances62.7%
Battlefield
25.4%
Graveyard
5.1%
Exile
6.8%
Hand
Commanders that played this card
in tracked games-
1
Terra, Herald of Hope
87 decks
-
2
Ares, God of War
8 decks
-
3
Ezio Auditore da Firenze
6 decks
-
4
Celes, Rune Knight
5 decks
-
5
Sephiroth, Fabled SOLDIER // Sephiroth, One-Winged Angel
3 decks
-
6
The Serpent Society
3 decks
-
7
Altaïr Ibn-La'Ahad
2 decks
-
8
Jodah, the Unifier
2 decks
-
9
Y'shtola, Night's Blessed
2 decks
-
10
Ardbert, Warrior of Darkness
1 decks
The "good card" funnel
234 brought · 127 playersBrought to game
234
Ever drawn
49
Reached battlefield
43
Still on board at game end
37
Once cast, 86% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -3.6pp
Players who cast this card win 33% of the time (n=26) , vs 26% when it never left the library (n=123).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +6.7pp; 95% confidence interval -3.6pp to +17.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=43
5%
T1
0%
T2
12%
T3
14%
T4
9%
T5
51%
T6-9
9%
T10+
Median
6
P25
4
· P75
8
· max
13
On curve
16%
(5 / 43 cast on T3)
Cast same turn as drawn
39%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.