collections_bookmark Part of Modern Horizons 3
Shadow of the Second Sun card art
Live Play Data

Shadow of the Second Sun

{4} {U} {U} · Enchantment — Aura · Modern Horizons 3 (MH3)
1%
Live Inclusion
Times Brought
257
Decks Running
121
Median Cast Turn
7.0
Drawn → Played
59%
Format

First-cast turn

n=44
0%
T1
2%
T2
2%
T3
7%
T4
16%
T5
57%
T6-9
16%
T10+
Median 7.0 P25 5 · P75 8 · max 18
On curve 41% (6 / 44 cast on T6) Cast same turn as drawn 42%

The "good card" funnel

257 brought · 115 players
Brought to game
257
Ever drawn
74
Reached battlefield
44
Still on board at game end
28

Once cast, 64% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +8.2pp

Players who cast this card win 48% of the time (n=43) , vs 25% when it never left the library (n=149).

When players drew this card but left it in hand, they won 23% (n=30).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +23.0pp; 95% confidence interval +8.2pp to +37.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

81 instances
3.7%
Library
34.6%
Battlefield
22.2%
Graveyard
9.9%
Exile
Card text
Shadow of the Second Sun card

Shadow of the Second Sun

{4} {U} {U}
Enchantment — Aura
Enchant player At the beginning of each of enchanted player's postcombat main phases, there is an additional beginning phase after this phase. (The end step happens after the added untap, upkeep, and draw steps.)
Modern Horizons 3 (MH3) · Mythic · Illustrated by Danny Schwartz

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.