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Part of Duskmourn: House of Horror
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Enchantment — Aura
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Secrets of Strixhaven Commander (SOC)
Live Play Data
Sheltered by Ghosts
3%
Live Inclusion
Times Brought
1472
Decks Running
678
Median Cast Turn
6
Drawn → Played
83%
Format
First-cast turn
n=321
0%
T1
1%
T2
8%
T3
15%
T4
21%
T5
46%
T6-9
8%
T10+
Median
6
P25
5
· P75
8
· max
20
On curve
1%
(3 / 321 cast on T2)
Cast same turn as drawn
36%
The "good card" funnel
1472 brought · 612 playersBrought to game
1472
Ever drawn
388
Reached battlefield
321
Still on board at game end
161
Once cast, 50% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +6.9pp
Players who cast this card win 35% of the time (n=287) , vs 22% when it never left the library (n=927).
When players drew this card but left it in hand, they won 21% (n=59).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +12.6pp; 95% confidence interval +6.9pp to +18.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
415 instances1.9%
Library
38.8%
Battlefield
39.0%
Graveyard
6.3%
Exile
Commanders that played this card
in tracked games-
1
Killian, Decisive Mentor
162 decks
-
2
Light-Paws, Emperor's Voice
48 decks
-
3
Eriette of the Charmed Apple
39 decks
-
4
Ragost, Deft Gastronaut
38 decks
-
5
Arna Kennerüd, Skycaptain
15 decks
-
6
Anti-Venom, Horrifying Healer
10 decks
-
7
Arabella, Abandoned Doll
10 decks
-
8
Jin Sakai, Ghost of Tsushima
10 decks
-
9
Squall, SeeD Mercenary
10 decks
-
10
The Sentry, Golden Guardian
9 decks
Card text
Sheltered by Ghosts
Enchantment — Aura
Enchant creature you control
When this Aura enters, exile target nonland permanent an opponent controls until this Aura leaves the battlefield.
Enchanted creature gets +1/+0 and has lifelink and ward
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Secrets of Strixhaven Commander (SOC)
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Uncommon
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Illustrated by Mirko Failoni
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.