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Sheltered by Ghosts card art
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Sheltered by Ghosts

{1} {W} · Enchantment — Aura · Secrets of Strixhaven Commander (SOC)
Times Brought
707
Decks Running
370
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Sheltered by Ghosts card

Sheltered by Ghosts

{1} {W}
Enchantment — Aura
Enchant creature you control When this Aura enters, exile target nonland permanent an opponent controls until this Aura leaves the battlefield. Enchanted creature gets +1/+0 and has lifelink and ward {2}.
Secrets of Strixhaven Commander (SOC) · Uncommon · Illustrated by Mirko Failoni

Final zone distribution

133 instances
2.3%
Library
43.6%
Battlefield
31.6%
Graveyard
3.8%
Exile

The "good card" funnel

708 brought · 338 players
Brought to game
708
Ever drawn
126
Reached battlefield
97
Still on board at game end
58

Once cast, 60% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -8.3pp

Players who cast this card win 26% of the time (n=75) , vs 28% when it never left the library (n=435).

When players drew this card but left it in hand, they won 20% (n=21).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap -2.2pp; 95% confidence interval -8.3pp to +3.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=97
1%
T1
5%
T2
12%
T3
21%
T4
21%
T5
37%
T6-9
3%
T10+
Median 5 P25 4 · P75 7 · max 11
On curve 6% (5 / 97 cast on T2) Cast same turn as drawn 30%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.