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Shimmer Dragon card art
Live Play Data

Shimmer Dragon

{4} {U} {U} · Creature — Dragon · Murders at Karlov Manor Commander (MKC)
1%
Live Inclusion
Times Brought
340
Decks Running
128
Median Cast Turn
6
Drawn → Played
49%
Format

First-cast turn

n=39
0%
T1
0%
T2
0%
T3
8%
T4
33%
T5
36%
T6-9
23%
T10+
Median 6 P25 5 · P75 9 · max 14
On curve 51% (4 / 39 cast on T6) Cast same turn as drawn 34%

The "good card" funnel

340 brought · 130 players
Brought to game
340
Ever drawn
80
Reached battlefield
39
Still on board at game end
17

Once cast, 44% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -2.5pp

Players who cast this card win 43% of the time (n=37) , vs 29% when it never left the library (n=222).

When players drew this card but left it in hand, they won 19% (n=35).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +13.8pp; 95% confidence interval -2.5pp to +30.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

89 instances
1.1%
Library
19.1%
Battlefield
30.3%
Graveyard
9.0%
Exile

Commanders that played this card

in tracked games
Card text
Shimmer Dragon card

Shimmer Dragon

{4} {U} {U}
Creature — Dragon
Flying As long as you control four or more artifacts, this creature has hexproof. (It can't be the target of spells or abilities your opponents control.) Tap two untapped artifacts you control: Draw a card.
5 / 6
Murders at Karlov Manor Commander (MKC) · Rare · Illustrated by Lie Setiawan

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.