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Shimmer Dragon card art
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Shimmer Dragon

{4} {U} {U} · Creature — Dragon · Murders at Karlov Manor Commander (MKC)
Times Brought
351
Decks Running
171
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Shimmer Dragon card

Shimmer Dragon

{4} {U} {U}
Creature — Dragon
Flying As long as you control four or more artifacts, this creature has hexproof. (It can't be the target of spells or abilities your opponents control.) Tap two untapped artifacts you control: Draw a card.
5 / 6
Murders at Karlov Manor Commander (MKC) · Rare · Illustrated by Lie Setiawan

Final zone distribution

64 instances
3.1%
Library
34.4%
Battlefield
17.2%
Graveyard
4.7%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

351 brought · 160 players
Brought to game
351
Ever drawn
60
Reached battlefield
33
Still on board at game end
22

Once cast, 67% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -8.4pp

Players who cast this card win 23% of the time (n=28) , vs 22% when it never left the library (n=209).

When players drew this card but left it in hand, they won 13% (n=20).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +1.6pp; 95% confidence interval -8.4pp to +11.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=33
0%
T1
0%
T2
3%
T3
12%
T4
6%
T5
55%
T6-9
24%
T10+
Median 7 P25 6 · P75 9 · max 17
On curve 42% (7 / 33 cast on T6) Cast same turn as drawn 19%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.