collections_bookmark Part of Commander Masters
Shineshadow Snarl card art
Live Play Data

Shineshadow Snarl

Land · Secrets of Strixhaven Commander (SOC)
17%
Live Inclusion
Times Brought
1253
Decks Running
636
Median Cast Turn
3
Drawn → Played
76%
Format

First-cast turn

n=249
31%
T1
15%
T2
9%
T3
7%
T4
7%
T5
24%
T6-9
7%
T10+
Median 3 P25 1 · P75 6 · max 18
Cast same turn as drawn 61%

The "good card" funnel

1256 brought · 569 players
Brought to game
1256
Ever drawn
328
Reached battlefield
249
Still on board at game end
228

Once cast, 92% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -10.0pp

Players who cast this card win 19% of the time (n=224) , vs 23% when it never left the library (n=781).

When players drew this card but left it in hand, they won 35% (n=71).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap -4.6pp; 95% confidence interval -10.0pp to +0.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

364 instances
2.5%
Library
62.6%
Battlefield
16.8%
Graveyard
5.2%
Exile

Commanders that played this card

in tracked games
Card text
Shineshadow Snarl card

Shineshadow Snarl

Land
As this land enters, you may reveal a Plains or Swamp card from your hand. If you don't, this land enters tapped. {T}: Add {W} or {B}.
Secrets of Strixhaven Commander (SOC) · Rare · Illustrated by Sam Burley

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.